KIDS IN THE JUNK SPACE


A Project of Gradudate Class ‘Narrative AR Studio’
Unity 3D, Vuforia
2017 | NYU ITP

An AR project that tells stories of playful kids in the junk-space to saturate childishness to the New York City.



Role


Designed concept and marker
Programmed AR / visual effects and physics




Abstract


I and my partener Younho picked junk space as index of our storytelling, putting paradoxical character, playful kids, on the scene. The short cartoonish story we made is that a kid coming from other world tries to decorate the junk space for his volunteer work. A player is introduced to the place by a mysterious marker. Once the story starts, the story itself leads the player to next sequences. While exploring the place where it’s unusual to be, the player can rethink about the meaning of city’s leftover.