About

I build real-time and immersive media for physical space — city-scale digital twins, interactive architectural lighting, and installations that have to run every day without anyone rebooting them.

Now

TODO: current role and what you are working on.

Previously

TODO: short career line, 2011 onward.

Stack

20 tools across 25 projects, 2012–2024.

  • TouchDesigner
  • openFrameworks
  • Unity 3D
  • Unreal Engine
  • WebSocket
  • Arduino
  • Blender
  • Blueprint
  • DMX
  • nDisplay
  • Processing
  • After Effects
  • ARKit
  • Cinema 4D
  • JavaScript
  • Node.js
  • Oculus Rift
  • Photon Engine
  • Spark AR
  • Vuforia

Clients

  • Adidas
  • Conduent
  • Howard Hughes
  • JBG Smith
  • Lotte
  • Perrier-Jouët
  • Pointe Orlando

Places

  • Honolulu, HI
  • New Jersey
  • New York, NY
  • Orlando, FL
  • Philadelphia, PA
  • San Francisco, CA
  • Seoul, Korea
  • South Korea
  • Washington, D.C.

Contact

hello@yunochoi.com